Search found 52 matches

by Fledermaus
April 6th, 2018, 6:04 am
Forum: The Horde
Topic: Suggestions for a Witch Doctor rework
Replies: 3
Views: 227

Re: Suggestions for a Witch Doctor rework

Potion Brewing (and potions in general) may go away at some point - or at least change significantly (possibly as Mec has suggested - no herbs required). Not 100% sure on that but I do feel that potions can be a bit of a problem in terms of balance. Extra healing without any specific class required ...
by Fledermaus
April 6th, 2018, 5:36 am
Forum: Night Elves
Topic: Suggestion to rework Druid of the Talon into a healing class
Replies: 3
Views: 293

Re: Suggestion to rework Druid of the Talon into a healing class

Pretty unlikely to rework the DotT this much. Perhaps another Night Elven hero instead? Not sure what models are good though. This actually looks a little bit similar to DotC druid form (not a criticism, just stating it): Renew: healing over time - shorter version of Juve Forest's Protection: damage...
by Fledermaus
March 12th, 2018, 7:10 am
Forum: Off Topic
Topic: Contact Info
Replies: 4
Views: 1728

Re: Contact Info

I've added a new extension to show your Steam profile and online status.
You can update it from your User Control Panel - Profile settings.
by Fledermaus
March 6th, 2018, 8:54 pm
Forum: Alpha/Beta
Topic: Item discussion
Replies: 6
Views: 909

Re: Item discussion

I'll probably have a go at re-creating my plugin for [item] hover tags (like wowhead) at some point. That's probably the easiest/nicest way for me to implement/maintain a droplist. I've been meaning to do it for awhile, just been put off since the previous hosting provider deleted all my databases d...
by Fledermaus
March 5th, 2018, 3:45 am
Forum: Alpha/Beta
Topic: Item discussion
Replies: 6
Views: 909

Re: Item discussion

Next ability I have in mind would be featuring the poison cloud (or Corrosive Breath), and I thought it’d be cool to make it part of a set along with an item dropping from the Sea elementals (number 3 in the list). According to me the current set (from Vault) ‘Free Will’ is mainly for physical dps ...
by Fledermaus
March 4th, 2018, 11:15 pm
Forum: News
Topic: Website Maintenance
Replies: 2
Views: 386

Re: Website Maintenance

I've also forced https on the site as well (yay for hosting providers that use LetsEncrypt for free ssl certs) so things should be more secure as well as a fun green padlock icon in the browser!
Let me know if you have any issues.
by Fledermaus
March 3rd, 2018, 7:15 am
Forum: News
Topic: Website Maintenance
Replies: 2
Views: 386

Re: Website Maintenance

Maintenance should now be over. You will likely need to login again.
Let me know if you have any issues.
by Fledermaus
March 1st, 2018, 7:31 pm
Forum: Followers of the Serpent
Topic: LEGACIES!!!!
Replies: 6
Views: 477

Re: LEGACIES!!!!

Just a minor clarification on the Deeplord Revenant's buff eat - it will only target dispelable buffs; which are non-physical, non-ultimate (and I think some item) buffs. Also a good strategy if you're running a Spell Breaker is to spell steal the ghost buff onto him since it silences and sets armor...
by Fledermaus
February 28th, 2018, 4:13 am
Forum: News
Topic: Website Maintenance
Replies: 2
Views: 386

Website Maintenance

At some point this weekend (3rd and 4th of March, NZDT) I'll be migrating the website to another hosting provider.
There will be a short outage at some point.

Hopefully no other problems!
by Fledermaus
January 6th, 2018, 11:49 pm
Forum: Alpha/Beta
Topic: Item discussion
Replies: 6
Views: 909

Re: Item discussion

1. Unique Leather for physical dps with some decent stats, and perhaps a chance to deal extra damage on hit? Also an Active ability: Makes 1-2 mirror images, which could either be illusions (like the Blademaster) or splitting the hero into 2 slightly nerfed clones, where the clones should deal slig...
by Fledermaus
October 18th, 2017, 6:00 am
Forum: Alpha/Beta
Topic: A few bugs/suggestions/typos (008 v8)
Replies: 8
Views: 1900

Re: A few bugs/suggestions/typos (008 v8)

1. Shadow Priest: Shadow Strike movement speed reduction doesn't seem to be working, it says the unit has got reduced speed but it doesn't seem to be the right amount. I compared it to HE Archer's Cold Arrows and Sorceress's Slow where there's a clear movement speed reduction whereas for the Shadow...
by Fledermaus
July 18th, 2017, 6:48 am
Forum: Alpha/Beta
Topic: A few bugs/suggestions/typos (008 v8)
Replies: 8
Views: 1900

Re: A few bugs/suggestions/typos (008 v8)

Bug with priest which has been around for a while I think, if Resurrect gets interrupted, target loses extra 3 gems on revival. Never heard of it before, sounds very weird.. I'll try reproduce it. May be annoying now that kloaded has stopped worked. Does it have to be interrupted by an enemy or doe...
by Fledermaus
July 18th, 2017, 6:48 am
Forum: Alpha/Beta
Topic: A few bugs/suggestions/typos (008 v8)
Replies: 8
Views: 1900

Re: A few bugs/suggestions/typos (008 v8)

Grimreaver: "...and all marks on its surface" (it says mars now) I think that's intentional, I'll double check with Dusk though. Book of Hydromancy: "A book full of initiate water spells..." (its "Initiate" right now... from what i have seen you use capital letters in the skill descriptions when re...
by Fledermaus
July 18th, 2017, 6:34 am
Forum: Alpha/Beta
Topic: A few bugs/suggestions/typos (008 v8)
Replies: 8
Views: 1900

Re: A few bugs/suggestions/typos (008 v8)

1. Shadow Priest: Shadow Strike movement speed reduction doesn't seem to be working, it says the unit has got reduced speed but it doesn't seem to be the right amount. I compared it to HE Archer's Cold Arrows and Sorceress's Slow where there's a clear movement speed reduction whereas for the Shadow...
by Fledermaus
April 20th, 2017, 7:47 am
Forum: Alpha/Beta
Topic: Vault feedback
Replies: 7
Views: 1674

Re: Vault feedback

Named for its ability to steal the voices of those around it simply by being opened, this urn's inscriptions tell tales of deaths long since forgotten by both man and time itself. Restores 10 Mana whenever a nearby unit dies (|cffffcc00Active|r: 85 second cooldown) Deals 185 magical damage to very c...
by Fledermaus
April 18th, 2017, 10:09 am
Forum: Alpha/Beta
Topic: Auto-eating food if inventory is full
Replies: 3
Views: 955

Re: Auto-eating food if inventory is full

Good idea, I'll try it out and see how it feels.
by Fledermaus
April 18th, 2017, 10:08 am
Forum: Alpha/Beta
Topic: Vault feedback
Replies: 7
Views: 1674

Re: Vault feedback

Vault starts with four chests unlocked and you get another one from Slurp after you kill the Revenant. When I added the extra one I added more so there wasn't just one randomly outside of the "throne room". Witherwight isn't really an item for tanking, more for a melee dps - good to top up your hp i...
by Fledermaus
February 11th, 2017, 10:45 pm
Forum: Alpha/Beta
Topic: 008 Pre-Alpha Change Logs
Replies: 8
Views: 2128

Re: 008 Pre-Alpha Change Logs

v8 - 12 February 20178
  • Fixed an issue with shopkeepers not being able to sell items
  • Fixed an issue with Darkspear Hunting Axe loading/dropping as Damp Stick
by Fledermaus
February 11th, 2017, 9:00 pm
Forum: Alpha/Beta
Topic: 008 Pre-Alpha Change Logs
Replies: 8
Views: 2128

Re: 008 Pre-Alpha Change Logs

v7 - 12 February 2017 Added 15 new Items to Vault Chests Slurp now always unlocks a Chest when you complete the Deeplord's Vault quest Reworked the terrain height inside the Vault so health bars should be visible in most places Killing the Deeplord Revenant now clears all remaining traps rather tha...
by Fledermaus
January 28th, 2017, 3:58 am
Forum: Followers of the Serpent
Topic: CustomKeys
Replies: 0
Views: 614

CustomKeys

Since Nichts hates my hotkey setups (and other foreigners), I've made a CustomKeys.txt for people to use if they want to.

Gogo Python!
by Fledermaus
January 28th, 2017, 3:50 am
Forum: Followers of the Serpent
Topic: 1.1M Drop and Craft Lists
Replies: 0
Views: 618

1.1M Drop and Craft Lists

Drop and Craft Lists for 1.1M.
by Fledermaus
January 28th, 2017, 3:49 am
Forum: Followers of the Serpent
Topic: 1.0j Item list
Replies: 0
Views: 576

1.0j Item list

Only has uniques and rares.
by Fledermaus
January 28th, 2017, 3:41 am
Forum: Alpha/Beta
Topic: 008 Pre-Alpha Change Logs
Replies: 8
Views: 2128

Re: 008 Pre-Alpha Change Logs

v6 - 15 June 2015 All backpack items are now saved. Previous codes can still be loaded as well Auras can now be lost if you stop meeting their conditions (other than range) Frostbite has an effect to show that it is on and will no longer be applied while you have Frozen Air Hydromancer now casts Ic...
by Fledermaus
January 28th, 2017, 3:39 am
Forum: Alpha/Beta
Topic: 008 Pre-Alpha Change Logs
Replies: 8
Views: 2128

Re: 008 Pre-Alpha Change Logs

v5 - 18 January 2015
  • Vault ghosts deal damage and Haunt hit targets again
by Fledermaus
January 28th, 2017, 3:38 am
Forum: Alpha/Beta
Topic: 008 Pre-Alpha Change Logs
Replies: 8
Views: 2128

Re: 008 Pre-Alpha Change Logs

v4 - 18 December 2014
  • Reduced Primal Surge's (Bear) stun duration
  • Increased the Enraged Stalker's resistance to buffs and spell damage
  • Fixed boolexpr's not effecting enemies (Projectiles, Flame Strike, etc)