Vault feedback

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Vice Versa
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Vault feedback

Post by Vice Versa » April 15th, 2017, 6:10 am

So I recently started doing this thing again, did a few runs (I play alone with 4 characters coz no friends :( ), boy is the Deeplord a pain Xd So many things to keep up with doing 4 chars at once. But i managed to kill him a few times and got a question... how does the loot work? Where are like 10 chests most of which are already perma locked from the start, and when only 2 of my guys died I got loot from 2 of them (+1 unlocked by blue guy), I suppose that's how it used to work before, but why so many chests?

Also I got Winterwight and i don't see much point in that item for being an epic (gives life steal by attacks damage you more). I mean if you do get attacked, life steal just sorta negates the extra damage, if you don't, healing is pointless. Maybe change the drawback to something else, like reduced max hp/mana/mana regen?

But yeah the map is still fun X)

GallaG1n
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Re: Vault feedback

Post by GallaG1n » April 15th, 2017, 11:39 am

Good question. I have also tried it with different windows (alone) or even with other players - there are several chests that are allready permanent closed. Who knows maybe it opens when the game is full....

GallaG1n
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Re: Vault feedback

Post by GallaG1n » April 15th, 2017, 11:40 am

Btw Vice in a terms of offtopic, where do u play at?
I have issue with getting 1.28 patch to play on battle.net. We used to play through Garena with Fledermouse before.

Vice Versa
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Re: Vault feedback

Post by Vice Versa » April 15th, 2017, 5:59 pm

I open 4 Warcrafts using kloader, could go with garena but would have to make a new acc :L

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Fledermaus
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Re: Vault feedback

Post by Fledermaus » April 18th, 2017, 10:08 am

Vault starts with four chests unlocked and you get another one from Slurp after you kill the Revenant.
When I added the extra one I added more so there wasn't just one randomly outside of the "throne room".

Witherwight isn't really an item for tanking, more for a melee dps - good to top up your hp if you've taken some hits but you want to avoid tanking too many enemies.
You should also consider your attack speed in comparison to an enemy - even if you are tanking you might be hitting at least twice as fast as them due to buffs/debuffs so you'll be out-healing the damage increase by a decent amount.

Vice Versa
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Re: Vault feedback

Post by Vice Versa » April 19th, 2017, 8:17 am

Oh what a fool I was, Witherwight is actually OP at Deeplord on my spellbreaker. He's basically loaded with rares now, I mean I got 2 epic mails, revenant mail on 1st kill heh. Would be nice to have some drops for hydras though >_> I wonder how many people you even need for the fattest one (am I offtopicing my own post now huh).

Vice Versa
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Re: Vault feedback

Post by Vice Versa » April 20th, 2017, 5:49 am

Also, what does the active on Urn of still voices do? My game truncates long descriptions for some reason and I can't figure it out Xd

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Fledermaus
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Re: Vault feedback

Post by Fledermaus » April 20th, 2017, 7:47 am

Named for its ability to steal the voices of those around it simply by being opened, this urn's inscriptions tell tales of deaths long since forgotten by both man and time itself.

Restores 10 Mana whenever a nearby unit dies
(|cffffcc00Active|r: 85 second cooldown) Deals 185 magical damage to very close enemy units
|cff8b00ffTrinket|r


Do you have steam/skype? Easier to ask me little questions like that there :p

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